Making the work
Growing an audience
Running the business
Rive builds 2D vector animation that reacts to input through a state machine, then ships through open-source runtimes into an app, a game or a site, from $9 a seat a month after 3 free collaborative files. Spline builds interactive 3D scenes in a browser tab, no runtime or code required to publish one, from $15 a month or $12 billed yearly after a free plan with a watermark. Rive is for a creator whose work becomes part of a product's code. Spline is for a designer who wants 3D on a web page without learning Blender.
Rive | Spline | |
|---|---|---|
| Starting price (they differ) | From $9 | From $15 |
| Pricing model | Free plan, paid tiers | Free plan, paid tiers |
| Free tier | Yes | Yes |
| Billing | Monthly or annual | Monthly or annual |
| Free trial | None | None |
| API |
Interactive animation that ships into an app
Rive is the one to reach for when the animation has to respond to something rather than play. A state machine is built alongside the artwork, and runtimes drop the result into a real product. For a creator that mostly means website and app work rather than video, and the learning curve is closer to a design tool than to a filter.
Our note
Rive and Jitter get compared and should not be. Jitter makes a video; Rive makes a thing that reacts. If nobody is going to click it, Rive is the harder tool for no gain.
3D scenes that run in a browser
Spline is a 3D editor in the browser whose output is an interactive scene rather than a rendered file, so the thing you made can sit on a web page and respond to a cursor. Video export and code export are there for when it needs to be flat or embedded properly. The learning curve is much shorter than the desktop tools it competes with.
Our note
Spline is the fastest route from nothing to a 3D thing on a web page, and the free plan is enough to find out whether you enjoy it. Blender is free and does everything, and will take you a month to reach the point Spline reaches in an afternoon.
Choose Rive if the animation needs to respond to a user and ship as part of an actual product, an app onboarding, a game, an interactive site: $9 a seat a month buys collaboration and file count, since the runtimes themselves are free and open source across ten platforms. Anybody exporting a finished video file at the end should look elsewhere, since reacting to input is the entire premise here.
Choose Spline if the goal is 3D on a web page without a runtime or a developer in the loop: Starter is $15 a month, or $12 billed yearly, and Pro at $25, or $20 yearly, adds video and code export for when the scene needs to leave the browser. Spline AI costs a separate $5 a seat a month and is not bundled into either paid plan. Anybody doing character animation or film work needs a full 3D package, not this.
Ratings are the average of reviews readers left. The facts are stated by each tool’s own listing and are not verified by CloutStack. How we make money.
| Not stated |
| Data export | Not stated | Not stated |
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| Their cut | None | None |
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| Runs on | Web | Web |
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| Covers | Motion Graphics & Animation, Design & Graphics | Motion Graphics & Animation, Design & Graphics |
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| Works with | Nothing in particular | Nothing in particular |
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| Founded | Not listed | Not listed |
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| Reader rating | No reviews yet | No reviews yet |
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| Live deals | None right now | None right now |
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Shaded rows are where the two answers disagree and both listings have answered. A row where one side has not stated a fact is left plain, because silence is not a difference.