Making the work
Growing an audience
Running the business
Both cover monetization & payments. Here is what separates them on price, billing, what you can take with you, and coverage.
Get paid by a marketplace in another country
Game server monetization at a flat five percent
Payoneer | Tebex | |
|---|---|---|
| Starting price | Free | Free |
| Pricing model | Free | Free |
| Free tier | Yes | Yes |
| Billing | Usage-based | Usage-based |
| Free trial | Not stated | Not stated |
| API | Yes | Yes |
| Data export | Not stated | Not stated |
| Their cut | Not stated | 5% of what you earn |
| Runs on | Web | Web |
| Covers | Creator Finance, Monetization & Payments | Monetization & Payments |
Shaded rows are where the two answers disagree and both listings have answered. A row where one side has not stated a fact is left plain, because silence is not a difference.
Get paid by a marketplace in another country
Payoneer gives you receiving accounts in currencies you do not bank in, which is how a creator paid by a marketplace, a network or a brand abroad gets the money without losing a chunk to their own bank. There is no monthly fee. The cost is per movement, and the rate depends entirely on how the payer sends it, so the same invoice can arrive free or at nearly four percent. Reading the fee table before choosing how to be paid is the whole trick.
Our note
Ask clients to send bank transfers rather than card payments, because the same invoice costs 1 percent one way and close to 4 percent the other. Wise is the comparison worth running for straightforward client work; Payoneer's advantage is the marketplaces that pay into it natively.
Only on this side
Game server monetization at a flat five percent
Tebex sells ranks, cosmetics and subscriptions to the players on a game server, and handles the billing, renewals and plan changes that a community running its own payments ends up doing by hand. The entry tier has no monthly cost and takes a flat five percent instead, so a quiet month costs nothing. Store layouts are customisable and the checkout is theirs rather than a redirect somewhere else. Anybody outside game communities is the wrong audience, because everything here assumes a server and its players.
Ratings are the average of reviews readers left. The facts are stated by each tool’s own listing and are not verified by CloutStack. How we make money.
| Works with | Nothing in particular | Nothing in particular |
|---|
| Founded | Not listed | Not listed |
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| Reader rating | No reviews yet | No reviews yet |
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| Live deals | None right now | None right now |
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Our note
The flat 5 percent is the number to hold against alternatives, because it does not move with volume and most competitors in this space negotiate rather than publish. Work out what the paid tier costs in your own currency before upgrading, since the page quotes it in pounds and the exchange rate is doing part of the pricing.