Making the work
Growing an audience
Running the business
LottieFiles is a library and pipeline for animations that only need to play: pull a ready one from the catalogue or export your own as a small vector file that stays sharp at any size, free to start, then $19.99 a user a month billed annually. Rive builds animations that respond to input, a state machine wired to the artwork so a button reacts rather than only plays, free for three collaborative files, then $9 a seat a month. The real choice is not price but behavior: one only needs to run, the other needs to react to a click.
Lottie animations, from library to production
Interactive animation that ships into an app
LottieFiles | Rive | |
|---|---|---|
| Starting price (they differ) | From $19.99 | From $9 |
| Pricing model | Free plan, paid tiers | Free plan, paid tiers |
| Free tier | Yes | Yes |
| Billing | Not stated | Monthly or annual |
| Free trial | Not stated | None |
| API | Yes |
Lottie animations, from library to production
LottieFiles is everything that grew around a file format: a library of ready animations, tools to edit and optimise them, and the players that put them into a site or an app. A Lottie is vector, so it scales and stays small, which is why it ended up in most modern interfaces rather than a GIF. Designers hand off to developers here without a video file in between. It is not where the animation gets made from scratch.
Our note
Most people need the free tier and a player, not a subscription, so start there and only pay when the editing or the private hosting becomes the blocker. The paid plans are aimed at teams producing animations rather than at people using them.
Interactive animation that ships into an app
Rive is the one to reach for when the animation has to respond to something rather than play. A state machine is built alongside the artwork, and runtimes drop the result into a real product. For a creator that mostly means website and app work rather than video, and the learning curve is closer to a design tool than to a filter.
Pick LottieFiles when the animation ships inside an interface and just needs to play back small and sharp: a loading spinner, an onboarding illustration, motion pulled straight from a library instead of built from scratch. The free version covers casual use, and paid plans start at $19.99 a user a month billed annually, mostly for the AI credits and team features rather than for using the library.
Pick Rive when the animation has to respond to a click, a drag or a game event rather than only play on a loop. The free plan covers three collaborative files with the full editor, and Cadet is $9 a seat a month, cheaper than LottieFiles' entry paid tier. The runtimes themselves are open source and free, so shipping what you build costs nothing beyond the editor seat.
Ratings are the average of reviews readers left. The facts are stated by each tool’s own listing and are not verified by CloutStack. How we make money.
| Yes |
| Data export | Not stated | Not stated |
|---|
| Their cut | None | None |
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| Runs on (they differ) | Web, macOS, Windows, iOS, Android | Web |
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| Covers | Motion Graphics & Animation, Design & Graphics | Motion Graphics & Animation, Design & Graphics |
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| Works with | Nothing in particular | Nothing in particular |
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| Founded | Not listed | Not listed |
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| Reader rating | No reviews yet | No reviews yet |
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| Live deals | None right now | None right now |
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Shaded rows are where the two answers disagree and both listings have answered. A row where one side has not stated a fact is left plain, because silence is not a difference.
Our note
Rive and Jitter get compared and should not be. Jitter makes a video; Rive makes a thing that reacts. If nobody is going to click it, Rive is the harder tool for no gain.