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Blender is a free, desktop 3D suite that can build and render anything, at the cost of a genuinely steep learning curve. Spline is a browser-based 3D editor whose output is an interactive scene rather than a rendered file, so a model can sit on a web page and respond to a cursor, free for a limited number of files and $15 a month, or $12 billed yearly, for the Starter plan that removes the watermark. Blender does everything and takes weeks to reach where Spline gets you in an afternoon. Spline does one thing, web-ready 3D, and gets there fast.
Blender | Spline | |
|---|---|---|
| Starting price | Free | From $15 |
| Pricing model (they differ) | Free | Free plan, paid tiers |
| Free tier | Yes | Yes |
| Billing | Not stated | Monthly or annual |
| Free trial | Not stated | None |
| API | Yes |
3D, motion and compositing, free forever
Blender models, animates, simulates, renders, composites and cuts video, and the Blender Foundation gives all of it away under the GPL with no tier above it. For motion graphics it is the free answer to a monthly subscription, and the ceiling is the artist rather than the licence. The learning curve is what it costs instead, and that is a real price.
Our note
The honest comparison is not against a cheaper subscription but against time: Blender costs nothing and asks for weeks. If motion graphics is a recurring part of the work that trade is worth making, and if it comes up twice a year it is not.
Only on this side
3D scenes that run in a browser
Spline is a 3D editor in the browser whose output is an interactive scene rather than a rendered file, so the thing you made can sit on a web page and respond to a cursor. Video export and code export are there for when it needs to be flat or embedded properly. The learning curve is much shorter than the desktop tools it competes with.
Choose Blender for film, games or anything that needs real rendering, simulation or a finished video, all free forever under its GPL licence. It does everything a 3D artist could ask for, and asks for weeks in return; nobody reaches Spline's kind of result in an afternoon here.
Choose Spline for 3D that has to live on a website and respond to a visitor: no install, a shorter learning curve, and a free plan good enough to see whether you enjoy it before paying anything. Starter at $15 a month, or $12 billed yearly, removes the watermark and file limit; Pro at $25, or $20 yearly, adds video export, code export and mobile targets. Spline AI is billed separately at $5 a seat a month and is not included in either paid tier. Anybody rendering for film or games has already outgrown it.
Ratings are the average of reviews readers left. The facts are stated by each tool’s own listing and are not verified by CloutStack. How we make money.
| Not stated |
| Data export | Not stated | Not stated |
|---|
| Their cut | None | None |
|---|
| Runs on (they differ) | macOS, Windows, Linux | Web |
|---|
| Covers | Motion Graphics & Animation, Design & Graphics, Video Editing | Motion Graphics & Animation, Design & Graphics |
|---|
| Works with | Nothing in particular | Nothing in particular |
|---|
| Founded | Not listed | Not listed |
|---|
| Reader rating | No reviews yet | No reviews yet |
|---|
| Live deals | None right now | None right now |
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Shaded rows are where the two answers disagree and both listings have answered. A row where one side has not stated a fact is left plain, because silence is not a difference.
Our note
Spline is the fastest route from nothing to a 3D thing on a web page, and the free plan is enough to find out whether you enjoy it. Blender is free and does everything, and will take you a month to reach the point Spline reaches in an afternoon.