Making the work
Growing an audience
Running the business
BackerKit runs a funded-or-nothing crowdfunding campaign with a pledge manager built in, taking 5 percent of funds raised plus processing, and only if the project hits its goal. GoFundMe is built for a single ask that needs to travel, no platform fee to start, and 2.9 percent plus 30 cents taken from every donation as it lands, whether or not a goal was ever set. BackerKit leans tabletop games and physical products with shipping tiers. GoFundMe leans a stolen bike, a medical bill, a number with an ending.
Crowdfunding with the pledge manager attached
Raise money from a page anyone can share
BackerKit | GoFundMe | |
|---|---|---|
| Starting price | Free | Free |
| Pricing model | Free | Free |
| Free tier | Yes | Yes |
| Billing | Usage-based | Usage-based |
| Free trial | Not stated | Not stated |
| API | Not stated | Not stated |
| Data export |
Crowdfunding with the pledge manager attached
BackerKit started as the thing campaigns moved to after Kickstarter closed, to collect addresses and sell add-ons, and now runs the campaign itself as well. Keeping both halves in one place removes the export and re-import that loses backers. It leans heavily toward tabletop games, which shows in the templates and in who is browsing.
Our note
The reason to launch here rather than on Kickstarter is the second half of the job. If the project is a straightforward one-reward campaign with no add-ons and no shipping tiers, Kickstarter's larger browsing audience is worth more than the pledge manager.
Raise money from a page anyone can share
GoFundMe is where a one-off ask goes when it needs to travel further than an audience already reaches. There is no platform fee on a personal fundraiser in the countries listed on its pricing page, and the company is funded by an optional tip donors choose at checkout. Card processing still comes off the top.
Pick BackerKit for a tabletop game, comic or physical product with add-ons and shipping to work out, where the pledge manager saves a separate export after the campaign. Nothing is charged unless the project funds: 5 percent of what is raised plus 2.9 percent and 30 cents processing, both waived on a failed campaign. A straightforward one-reward campaign with no shipping tiers gets more from Kickstarter's larger audience than from BackerKit's pledge manager.
Pick GoFundMe for a one-off ask with a number attached: a medical bill, stolen gear, a specific repair. There is no platform fee and no goal to hit first, money reaches a bank account as it arrives, and the only charge is 2.9 percent plus 30 cents processing, 2.2 percent for certified nonprofits. Anybody wanting ongoing support from an audience is describing a membership, which is a different tool entirely.
Ratings are the average of reviews readers left. The facts are stated by each tool’s own listing and are not verified by CloutStack. How we make money.
| Not stated |
| Their cut | 5% of what you earn | Not stated |
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| Runs on | Web | Not stated |
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| Covers | Crowdfunding, Monetization & Payments | Crowdfunding, Monetization & Payments |
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| Works with | Nothing in particular | Nothing in particular |
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| Founded | Not listed | Not listed |
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| Reader rating | No reviews yet | No reviews yet |
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| Live deals | None right now | None right now |
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Shaded rows are where the two answers disagree and both listings have answered. A row where one side has not stated a fact is left plain, because silence is not a difference.