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Blender is a full 3D and motion graphics suite that also cuts video, free forever under the GPL, with modelling, simulation and compositing built into the same file as the timeline. Shotcut is only a video editor: a free, open source desktop timeline that reads almost any format through FFmpeg, with no account and nothing upsold later. Both cost nothing. The choice is entirely about how much tool you want open at once: everything Blender does, or just the cut.
Blender | Shotcut | |
|---|---|---|
| Starting price | Free | Free |
| Pricing model | Free | Free |
| Free tier | Yes | Yes |
| Billing | Not stated | Not stated |
| Free trial | Not stated | Not stated |
| API | Yes | Not stated |
3D, motion and compositing, free forever
Blender models, animates, simulates, renders, composites and cuts video, and the Blender Foundation gives all of it away under the GPL with no tier above it. For motion graphics it is the free answer to a monthly subscription, and the ceiling is the artist rather than the licence. The learning curve is what it costs instead, and that is a real price.
Our note
The honest comparison is not against a cheaper subscription but against time: Blender costs nothing and asks for weeks. If motion graphics is a recurring part of the work that trade is worth making, and if it comes up twice a year it is not.
Only on this side
A free desktop video editor, open source
Shotcut is a free desktop video editor that has been maintained for well over a decade and runs on Linux, macOS and Windows alike. It reads a wide range of formats because FFmpeg is doing the work underneath, and it asks for no account at any point. The interface takes a session to settle into. Nothing is upsold later.
Pick Blender if the project needs more than a cut: modelling, Grease Pencil animation, physics simulation or node-based compositing alongside the video sequencer, all in one free file. The real cost is the learning curve, which the tool's own honest framing puts at weeks rather than an afternoon, so it earns that time back only when motion graphics recurs in the work.
Pick Shotcut if editing is the whole job and nothing else is needed. It has been maintained for well over a decade, runs identically on Linux, macOS and Windows, and opens formats other free editors refuse thanks to FFmpeg underneath. The interface takes a session to settle into rather than weeks, and Linux users in particular have fewer free options than this.
Ratings are the average of reviews readers left. The facts are stated by each tool’s own listing and are not verified by CloutStack. How we make money.
| Data export |
|---|
| Not stated |
| Not stated |
| Their cut | None | None |
|---|
| Runs on | macOS, Windows, Linux | macOS, Windows, Linux |
|---|
| Covers | Motion Graphics & Animation, Design & Graphics, Video Editing | Video Editing |
|---|
| Works with | Nothing in particular | Nothing in particular |
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| Founded | Not listed | Not listed |
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| Reader rating | No reviews yet | No reviews yet |
|---|
| Live deals | None right now | None right now |
|---|
Shaded rows are where the two answers disagree and both listings have answered. A row where one side has not stated a fact is left plain, because silence is not a difference.
Our note
This is the answer when the budget is nothing and the work is real, and the interface is the price you pay instead. DaVinci Resolve's free build is more capable if your machine can run it.